Computing

At Broadfield, our aim is to provide opportunities for children to develop as confident, articulate and well-rounded children who can succeed as individuals and contribute to their community and the wider world. In line with the National Curriculum for Computing, our aim at Broadfield Primary School is to provide a high quality computing education which equips children to use and understand computational thinking and creativity to understand and change the world.  The curriculum will teach children key knowledge about how computers, computer systems and networks function, and how they are programmed to accomplish tasks.

By the time they leave Broadfield Primary School, children will have gained key knowledge and skills in the three strands of the computing curriculum: computer science, information technology, and digital literacy.  The objectives within each strand support the development of learning across the key stages, ensuring a solid grounding for future learning and beyond.

At Broadfield Primary School, we use Purple Mash as the spine of our computing curriculum.  This is enhanced by activities from Barefoot Computing, Scratch and physical coding such as Sphero robots, as well as using a range of presentation software to ready children for the next stages of their education. Classes have access to iPads and Chromebooks, and children are taught to be comfortable working on both systems.  Computing topics change half termly, ensuring that curriculum objectives are covered by the time children move key stages.  For example, children in Key Stage 1 learn what algorithms are, which leads them to the design stage of programming in Key Stage 2, where they design, write and debug programs, explaining the thinking behind their algorithms, as well as using abstraction and programming scoring and timing variables.

Our approach to the curriculum results in an engaging and high-quality computing education.  The quality of children’s learning is evident in their Purple Mash work, through photographs of practical and unplugged coding sessions, and through pupil voice.  This evidence is used by teachers and the subject lead to feed into teachers’ planning, and continuing professional development for staff.  This approach means that all pupils make good progress and staff subject knowledge is suitable to support children’s learning.

Much of subject specific knowledge in our computing lessons equip pupils with experience which will benefit them in secondary school and beyond; for example, pattern seeking is useful not just in computing but also in maths, science and other curriculum areas.  Researching, use of presentation and creative tool and critical thinking are all vital building blocks that will enable them to pursue a wide range of interests and careers in their future.

We promote Spiritual, Moral, Social and Cultural development and British Values through our computing curriculum. In computing, we promote spiritual development by exploring how ideas in computing have inspired the children, and people around the world.  We reflect on times when computers perform better than people and the limitations of technology.  We understand that the internet can provide information (from appropriate sources) about big issues in life.  Computing allows children to explore their imaginations and creativity.

Computing promotes moral development by exploring moral issues in e-safety surrounding the use of information, trust, copyright and plagiarism.  Through Internet Legends, children learn about respect for and tolerance of others people’s opinions and our responses to opposing views.  We will also consider the benefits and potential dangers of the internet.  They will discuss the moral implications of cyber bullying and think about different courses of action in various online scenarios.

Social development is promoted through computing by highlighting ways to stay safe when using online services or social media.  We promote good “netiquette” – ways to behave appropriately online.  We will also discuss the ways people communicate and how ICT has changed this over time.

We promote cultural development through computing by teaching children to be sensible and responsible users of technology.  We will develop a sense of awe and wonder at human ingenuity and creativity.  We will empower pupils to apply their knowledge from computing to the wider curriculum and to their lives outside of school.

Click here to see the overview for computing

Computing videos and links

Our gallery shows some of our learning experiences and the work children have produced.